ART DIRECTOR
& DESIGNER
SYSTEMS THINKING
R&D AND VISUAL EXPLORATION
ANIMATICS
3D ANIMATION
PROCESS
Visual research, creative R&D, and selected production studies.
A collection of explorations focused on developing visual languages through form, material, lighting, composition, and motion.
Each study highlights the ideas, experiments, and decisions behind the final direction
HUBLOT x J.KOONSType: Styleframe DevelopmentRole: 3D DesignerWorking days: 6
BRIEF:
Develop product-focused CGI styleframes based on the Creative Director's visual direction for a client pitch
OBJECTIVE:
Explore compelling ways to present the product, strengthening the visual clarity and creative range of the pitch
An exploration of the object, its components,
and structural logic, guided by space as a recurring conceptual thread.
I picked a few of the most successful directions and polished them further in post-production.YEAR
2026
STUDIO
Tendril
FOAM TUBECHAIRType:
Personal R&D
Role: Art Direction \ 3D DesignerWorking Days: 10
FOCUS
Create a series of images based on a single object. Make animated tests to expand expressive capabilities.
Also, make a selection for a series
CHALLENGE
Develop a cohesive series of stills and motion studies using a single object as the starting point.
OBJECTIVE
Investigate how variations in form, material behaviour, composition, and motion can generate a consistent visual language
MOOD AND REFERENCES
To warm up, let's explore the object.
Angles, composition, crop
Now let's work with the pipes separately.
NEXT
Let's try adding some foam and working on the landscape.
A few tests and trials with particle simulations and styroplast melting
Select the best shots and render them
OUTCOME
Three selected visual directions, each exploring a different approach to the original object
Option 1
Option 2
Option 3YEAR
2025
CAR LIGHTSType: Lighting, Camera, Look DevelompentRole: Art DirectionWorking Days: 9YEAR
2025
REFERENCE RECREATION
Type: Lighting, Camera, Look Development
Role: Art Direction / 3D DesignerWorking Days: 8
TASK
Create a shot that is as close as possible to the filming example.
Create a 3D model
OBJECTIVE
Evaluate the workflow and production time required to recreate a reference shot under a fixed time constraint
ORIGINAL SHOTS
Author: Mario Godlewski
Project link:
Dior Prestige Les Nectars D'Exception
Analysis shot and adjustment of lighting and camera movement
NEXT
Adjusting materials, lighting, reflections
RESULT
For this shot, need to adjust the dynamics and interaction of the elements
Now setting up lighting animation
RESULT
YEAR
2026
AIRMADE SYSTEM
Type: 3D Environmental Creation
Role: 3D DesignerWorking Days: 6
BRIEF
Design and build a CGI environment for a Mars-based oxygen-processing station, including its key technological components
OBJECTIVE
Communicate the station's technological capabilities
through a believable, carefully art-directed environment
for a promotional film
MOOD AND REFERENCES
LIGHT AND ARRANGEMENT SEARCHING
RESULT
YEAR
2025
STUDIO
Tomorrow Bureau
PROJECT LINK
AirCo
METALL GRAINSType: Personal R&DFucus:
Visual Language Exploration
Working Days: 7
YEAR
2025